Howard Gardner Discusses MI Theory

Howard Gardner was recently interviewed by Kate Parker of Tes Magazine (formerly known as the Times Education Supplement), link here. In answer to a broad range of questions, Gardner addressed criticisms of the theory of multiple intelligences, the implications of the theory for education, and offered practical advice for teachers and parents. He also discussed the importance of learning how to synthesize, arguably one of the most critical skills to have for the future. In the extract below, Gardner explains why.

Teachers should increasingly focus on nurturing a synthesising mind in their students.

Good educators need to give less attention to memorising things like times tables and spelling, and devote more attention to helping students become synthesisers. 

Societies that value synthesising will be ahead of the game. There is so much that artificial intelligence can do quicker and better; synthesising may be the last thing the human mind can still do better than a machine. 

And even if we have machines that synthesise deftly, they may not synthesise with our purposes or goal or values in mind. 

Click here to read the full article.

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What is Success?

In this recent article (link here), the author unfortunately ties the theory of multiple intelligences with notions of success. Moreover, success is equated with wealth. The article lists the different intelligences and suggests different careers which “you could dominate” with a particular intelligence. The careers choices are assessed for their earning potential, for example with bodily-kinesthetic intelligence,

“surgeons typically earn a good living. Mechanics and carpenters - not so much.”

The author also writes,

“We usually need a combination of intelligences to be successful. But no combination of intelligences is a surefire guarantee of success.” 

Howard Gardner has never said that all one needs to be “successful” is the right combination of intelligences. Gardner’s theory of multiple intelligences critiques the view that there is a single intelligence that can be measured by an IQ test. His theory states that though we all possess the various intelligences, we differ in the particular strengths of each one.

In Gardner’s view it is not just our intelligences, grit, mindset, or any other quality, that are important for success, but to be and to do, good. He has studied the notion of good work for over two decades as part of The Good Project (link here); it involves doing work that is excellent, engaging, and ethical. 

According to Gardner (link here), success does not mean wealth, fame, or power. Success involves serving the community and using our multiple intelligences to do “good work.”

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A Baseball Analogy for Multiple Intelligences

In a recent article in Psychology Today (click here for link), author David Krauss explains how he uses a sports analogy to help patients and their families understand Howard Gardner’s theory of multiple intelligences.

It goes like this: in American major league baseball, a “five-tool player” is a player who excels not only at throwing, hitting for power, and hitting for average, but also in speed on the bases or field, and glove work. “Five-tool players” are extremely rare and most professional players excel in two or three, or even just one, of these skills. Players who are “two or three tool” know how to succeed using the skills they have and doing their best with skills they don’t. They are still important and valued members of their teams and still have great careers. In the same way, it is extremely rare for someone to be adept in all eight of the intelligences defined by MI theory, that is logical-mathematical, linguistic, spatial, musical, bodily-kinesthetic, naturalist, interpersonal and intrapersonal. Most people have their strengths and weaknesses. Although logical-mathematical and linguistic intelligence are often most valued in school (and IQ tests), other intelligences should also be recognized and valued.

Analogies like the baseball one above are welcome when they can help people understand that diversity in intelligences can enrich and strengthen any team, baseball or otherwise.

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Intelligence, Multiple Intelligences, and Beyond:  A  Psychological Drama in Five Acts

By Howard Gardner

Act 1: Intelligence as a Lay Term and Concept

In many societies, and for a good many years, there has been a concept—and typically a word—like “intelligence.” It’s a lay term, and, accordingly, it has had different connotations. As an example, in Latin American countries, the capacity to listen carefully (and quietly) is often considered a marker of intelligence; in England, the capacity to speak or respond rapidly and wittily is valued. Sometimes, “intelligence” has in effect been assessed by society-mandated tests, such as the French “Bac,” the English “O” and “A” levels, or the Chinese imperial examination (these days, the “Gaokao”).

Act 2: Intelligence as Probed by a Single Instrument

With the rise of psychology and other human sciences, the desire to measure intelligence came onto the scene. Without question, the creation of the IQ test at the beginning of the 20th century was a milestone in any consideration of matters of intelligence. Alfred Binet (French), Cyril Burt (British), Lewis Terman (American), and their students, were honored for creating short instruments with high reliability which promised (or purported) to predict success in school (and presumably thereafter).

 Act 3: The Identification of Multiple Intelligences

While the IQ test has retained prominence in many educational, vocational, and medical settings, the limits to a “single” or “singular” notion of intelligence were soon apparent. Journalist, Walter Lippmann, wrote about these limitations a century ago—noting that individuals could have different kinds of intellectual strengths and could develop them in different ways—see this article. Test maker, David Wechsler, emphasized the importance (and distinctiveness) of social intelligence, noting that it was not tapped by standard IQ measures.

Forty years ago, drawing on evidence from a variety of scholarly disciplines (including genetics, neurology, and anthropology), I proposed the theory of multiple intelligences (soon abbreviated to “MI theory”). The core idea: Rather than the mind containing a single all-purpose computer, the human mind is better described as a set of relatively independent computers. In addition to the linguistic and logical-mathematical computers probed by standard IQ tests, there exist several other intelligences, including musical, spatial, bodily-kinesthetic, interpersonal, intrapersonal, and naturalist.

In identifying intelligences, I drew on an explicit set of criteria. Others have added to the list of intelligences, most prominently, Daniel Goleman with his concept of emotional intelligence—in some ways akin to the ‘personal intelligences.” And scores of articles, books, and tests claim to probe other candidates, ranging from financial, to humorous, to sexual intelligence.

Act 4: Intelligences Beyond the Human—but with Human intelligence as the Model

During the decades where intellect has come to be seen in pluralistic terms, the construct of intelligence has also been examined in many places and with respect to numerous species. There are convincing studies of the intelligence(s) of primates, mammals, insects, birds. (These are elegantly described in a new book by Ed Yong and in a just-published article in The New York Times.) And of course, with the advent of powerful computational approaches, we now have artificial intelligence, as realized in computers, deep learning algorithms, robots with notable problem-solving capacities, and the like.

Act 5: Intelligence(s) Everywhere

In a fascinating new book, Ways of Being: Animals, Plants, Machines: The Search for a Planetary Intelligence, science writer and polymath James Bridle puts forth and defends a provocative hypothesis.

While recognizing that other authorities have attributed intelligence to baboons and bees, Bridle wants to extend intelligence to all matters of life, including trees and other plants. (For a passionate argument for the intelligence of trees, see Richard Powers’ award winning novel, The Overstory.) Going beyond living entities, Bridle searches for intelligence across the natural world—perhaps intelligence can be found in mountains and oceans. In addition, of course, he acknowledges that many computational devices qualify for the descriptor of “intelligence.”

Bridle then makes an important move. He claims that underlying the way that most of us use the term “intelligence,” we are at least implicitly attributing intelligence in an ego-centric or human-centric way. We attribute ‘intelligence” to entities on the basis of the extent to which these entities embody the intellectual capacities that we as humans respect and valorize.

On Bridle’s account, this is wrong—the intellect of homo sapiens should not be the measure of all things. Instead, we should value the full swathe of entities on our planet, and what they accomplish, over vast periods of time; learn and profit from their intellectual strengths; and make common cause with them for the survival of the planet, including all of its species, be they animals or plants, gigantic or microscopic. And, though he is less decisive about this, he also cites what we can learn from natural phenomena, like oceans and mountains, and from man-made tools, ranging from wrenches to computer programs to robots.

Rather than paraphrase him further, let me quote some passages from the opening section of his book:

One way to change the nature of these relationships then, is to change the way which we think about intelligences: What it is, how it acts in the world, and who possesses it…

 Until very recently, humankind was understood to be the sole possessor of intelligence… we are just starting to open the door to an understanding of an entirely different form of intelligence; indeed, of many different intelligences…. From bonobos shaping complex tools, jackdaws training us to forage for them, bees debating the direction of their swarms, or trees that talk to and nourish one another—or something far greater and more ineffable than these mere parlor tricks—the nonhman world seems suddenly alive with intelligence and agency… Western science and popular imagination, after centuries of inattention and denial, are only starting to take them seriously… What would it mean to build artificial intelligences and other machines that were more like octopuses, more like fungi, or more like forests? What would it mean for us—to live among them? And how would doing so bring us closer to the natural world, to the earth from which our technology has sundered, and indeed sundered us from? We must find ways to reconcile our technological prowess and sense of human uniqueness with an earthy sensibility and an attentiveness to the interconnected of all things. We must learn to live with the world, rather than seek to dominate it.

…the most powerful of these is the idea that human intelligence is unique, and uniquely significant in the world. Yet as we shall see there are in fact many ways of doing intelligence, because intelligence is an active process, not just a mental capacity.

We are poisoning the world—If we do not wish to render ourselves alone and abject on the face of the earth, we must rethink every aspect of our technological society and the ideas it is founded on and we must do it fast. (pp. 10-12)

This is quite a lot to absorb! It requires us to rethink assumptions that we (as members of homo sapiens) have been making—consciously or unconsciously—as long as we have had and used a concept of intelligence.

I applaud Bridle for thinking so daringly outside of the box. His book certainly shook up my categorical schemes, if not my categorical imperative.

But I am left with two big questions:

  1. If we declare everything and every entity as intelligent, then what have we actually gained? Don’t we need criteria for what counts as intelligence, and what does not; what is smart, what is stupid, what is indeterminable at the moment, and, perhaps forever? To what should we attend, what should we ignore, try to preserve, seek to change, and on what grounds? And is survival the best—or perhaps the only­—litmus test for intelligence?

  2. Intelligence is not necessarily good, positive, moral, ethical. Individuals with hi IQs, however measured, have done wonderful things; but they also have done horrible things. And groups of individuals with high IQs have also been pro-social or anti-social. So, too, for individuals who exhibit high interpersonal or high bodily-kinesthetic intelligence.

Just as we need lines and boundaries for intelligence—we can’t just assume that everything is intelligent—we need lines and boundaries for what is good, for us, for other species and entities, for the planet, and indeed for the universe and all time…and what is not.

Bridle has opened up our minds—but he has also opened up a Pandora’s box.

References

Bridle, J. (2022). Ways of being: Animals, Plants, Machines, and the Search for a Planetary Intelligence. Farrar, Straus, and Giroux.

Anthes, E. (2022). The Animal Translators. The New York Times. Retrieved 1 September 2022, from https://www.nytimes.com/2022/08/30/science/translators-animals-naked-mole-rats.html.

Powers, R. (2017). The Overstory: A Novel. Norton.

Yong, E. (2022). An Immense World: How Animal Senses Reveal The Hidden Realms Around Us. Random House.

I thank Shinri Furuzawa and Ellen Winner for their comments on a draft of this essay.

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How MI Theory Inspired a Hit Game

By Shinri Furuzawa

I was saddened to learn that due to complications of Covid (link here) Richard Tait, co-inventor of the board game Cranium, died recently at the age of 58.

Tait created Cranium with his business partner, Whit Alexander, a friend and former colleague at Microsoft. Cranium and its sister games were hugely popular in the 1990s and 2000s, selling over 44 million copies in 22 countries before the company was sold to Hasbro in 2008 for $77.5 million

The original spark behind the game is part of Cranium legend. As told by Whit Alexander, Tait was on a vacation with his wife and friends when someone suggested playing a board game. Tait found that while he and his wife were “extraordinarily good” at Pictionary, the other couple “destroyed them” at Scrabble. Tait wondered why there wasn’t a game where everyone could be good at some part of the game. He wanted to develop a new game that gave everyone a chance to shine. This concept would be the key to Cranium’s success.

MI Theory as “the great inspiration”

Alexander told MI Oasis that Howard Gardner’s theory of multiple intelligences was “core” in the initial development of Cranium and that, “The original game depended on the comprehensive articulation of [MI theory].” Tait began with 4 activities: Hangman, Trivial Pursuit, Charades and Pictionary. He wanted something for what he understood as left-brained people and right-brained people—hence the brain logo and the name Cranium. Alexander, however, knew the challenge was to find a more robust framework to deliver on the promise that “everyone shines.” In researching intelligence with the conviction that people can be good at different things, MI theory “immediately popped up… and that was like an ‘aha’ moment.” Alexander and Tait came to understand it was not about left brain or right brain, it was about multiple intelligences.

Applying MI Theory to the game 

According to Alexander, the development of Cranium was an exercise in marrying multiple intelligences with a systematic subject framework and an inventory of games that had been successful over the decades. Cranium was designed to include activities which relied on as many different intelligences as possible. Players might be required to hum a song, impersonate a celebrity, draw something while blindfolded, make a clay representation of a concept, or spell a word backwards, among other challenges. (In contrast, most games at the time challenged just one or two intelligences, such as linguistic and spatial intelligences required for Scrabble).

The intelligences were embodied across four Cranium characters: Word Worm, Data Head, Star Performer, and Creative Cat. Michael Adams, a lead game maker for a design shop that was contracted to invent additional games for Cranium, explained that MI theory was filtered into these four characters which could be described as “an artistic type, a player with words, a scientist, and an actor.” Adams said, “Every time I invented something… I had to be sure that the four characters were included and, by inference, their ability and/or intelligence.”

Bringing to bear their experience working with Encarta encyclopedia at Microsoft, Tait and Alexander also considered how best to appeal to different intelligences in Cranium’s different subject categories. Alexander described their method, “We went intelligence by intelligence and looked at Encarta subject categories”—for example, predicting that someone with naturalist intelligence might be interested in geology. Considering the game was targeted at “yupsters,” geology questions might be unexpected, “Yet,” as Alexander said, “there they were, and that’s why.” 

Alexander also gave the example of musical intelligence, “We knew it wasn’t enough to ask questions about music, we needed activities that were intrinsically musical and that led directly to the ‘humdinger’ activity where you had to hum or whistle a song.”  

A Smash Hit

Cranium was a runaway success. After the original Cranium, using the same principles, the company went on to win “Game Of The Year” with four different games in five consecutive years. Alexander described one moment on the Oprah Winfrey Show when instead of plugging the game she was meant to promote, Julia Roberts, said “Yeah, yeah that’s great, but there’s this new game— Cranium, I love it, we can’t stop playing!” Their phones did not stop ringing after that, as Alexander added “Thank you, Julia Roberts!”

When asked if he was astonished at the success of the game, Alexander responded, “You have to be humble, and many things could have gone wrong and did go wrong, but we had to truthfully say we weren’t totally surprised, because we did very explicitly architect, design and passionately develop the game to deliver on this experience [where everyone shines] so we were pretty optimistic that people were going to like this game.” 

Everyone Shines

Alexander noted that after the news of Tait’s death, former Cranium employees re-connected and reminisced about what it meant to be part of the Cranium brand, “Everyone, almost to a person, said there was no daylight between Cranium brand values and the corporate culture. The single word that that best embodied it was shine.” He described the company as “a super engaged, super fun workplace… it felt like the game, people loved coming to work.” One of the company’s fun quirks was that people chose their own titles, Alexander being “Chief Noodler.” Catherine Carr led the content team for many years at Cranium as “Keeper of the Flame.” She said that beyond MI theory’s influence on game activities and content, “The underlying theory has had a tremendous impact on my professional and personal life since those days. So many companies are talking about how to be more inclusive these days, and I would observe that understanding multiple intelligences is a particularly powerful mechanism for encouraging diversity and inclusion!”

In my view, any game that encouraged people to value each player for being intelligent in their own way and to respect one another’s differences as strengths was a welcome addition to the toy and game industry. Whether in a game, work, or educational setting, a team is more likely to be successful when each person is allowed to shine and their individual intelligences and intellectual profile are respected. Howard Gardner has said that, “When our individual intelligences are yoked to positive ends, we can all pursue good work and good citizenship.” Perhaps a cooperative board game like Cranium which teaches us to celebrate “shining moments” for every player over a final result of winners and losers helps us move towards this worthy goal.

Thanks to Whit Alexander, Catherine Carr, and Michael Adams for their much appreciated reflections on MI theory and Cranium.

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